<Script Name="C_UPPER_L" Offset="0x14664L" HitboxStart="0xd" HitboxEnd="0x18" IASA="0x33" End="0x37" _Unk4="0x60" XOffset="0.0" ScriptFlags="0x0" EndsOn_="0x0" Loop_="0x0">
	<ScriptSection Offset="0x14684L" Type="0x1" _Unk1="0x0">
		<SpeedCommand Offset="0x14714L" StartTick="0x12" EndTick="0x13" Multiplier="0.5"/>
		<SpeedCommand Offset="0x14718L" StartTick="0x18" EndTick="0x19" Multiplier="0.5"/>
		<SpeedCommand Offset="0x1471cL" StartTick="0x1d" EndTick="0x1e" Multiplier="2.0"/>
	</ScriptSection>
	<ScriptSection Offset="0x14690L" Type="0x2" _Unk1="0x0">
		<StatusCommand Offset="0x14728L" StartTick="0x0" EndTick="0xd" Status="COUNTERHIT" _Unk1="0x0"/>
		<StatusCommand Offset="0x14730L" StartTick="0x0" EndTick="0x18" Status="IGNORE_PUSHBOX" _Unk1="0x0"/>
	</ScriptSection>
	<ScriptSection Offset="0x1469cL" Type="0x3" _Unk1="0x0">
		<PhysicsCommand Offset="0x14740L" StartTick="0x1" EndTick="0x2" Force="0.0399999991059" Flags="X" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0"/>
		<PhysicsCommand Offset="0x1474cL" StartTick="0x9" EndTick="0xa" Force="0.0" Flags="X" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0"/>
	</ScriptSection>
	<ScriptSection Offset="0x146a8L" Type="0x6" _Unk1="0x1">
		<Unk6Command Offset="0x1475cL" StartTick="0xf" EndTick="0x1a" _Unk0="0x4" _Unk1="0x3"/>
	</ScriptSection>
	<ScriptSection Offset="0x146b4L" Type="0x7" _Unk1="0x0">
		<HitboxCommand Offset="0x14778L" StartTick="0x0" EndTick="0x18" X="0.0" Y="0.0" Width="2.0" Height="0.40000000596" _Unk4="0x19" _Unk5="0x0" _Unk6="0x40" ID="-0x1" Properties="0x0" Type="NORMAL" HitLevel="MID" _Unk11="0x4" Juggle_="0x1" JuggleAdd="0x1" _Unk14="0x1" _Unk15="0x0" _Unk16="0x0" _Unk17="-0x1" _Unk18="-0x1" HitEffect="NONE" _Unk20="0x0" _Unk21="0x0" _Unk22="0.5" _Unk23="0.5"/>
		<HitboxCommand Offset="0x147a8L" StartTick="0xd" EndTick="0xf" X="0.449999988079" Y="0.699999988079" Width="0.699999988079" Height="0.550000011921" _Unk4="0x19" _Unk5="0x19" _Unk6="0x40" ID="-0x1" Properties="0x46" Type="NORMAL" HitLevel="MID" _Unk11="0x0" Juggle_="0x3" JuggleAdd="0x0" _Unk14="0x0" _Unk15="0x0" _Unk16="0x0" _Unk17="-0x1" _Unk18="-0x1" HitEffect="C_UPPER_L_1" _Unk20="0x0" _Unk21="0x5" _Unk22="0.5" _Unk23="0.5"/>
		<HitboxCommand Offset="0x147d8L" StartTick="0x10" EndTick="0x14" X="0.850000023842" Y="0.0" Width="0.699999988079" Height="1.79999995232" _Unk4="0x19" _Unk5="0x19" _Unk6="0x40" ID="-0x1" Properties="0x46" Type="NORMAL" HitLevel="MID" _Unk11="0x1" Juggle_="0x3" JuggleAdd="0x1" _Unk14="0x1" _Unk15="0x0" _Unk16="0x0" _Unk17="-0x1" _Unk18="-0x1" HitEffect="C_UPPER_L_2-4" _Unk20="0x0" _Unk21="0x5" _Unk22="0.5" _Unk23="0.5"/>
		<HitboxCommand Offset="0x14808L" StartTick="0x14" EndTick="0x16" X="0.850000023842" Y="0.0" Width="0.699999988079" Height="1.79999995232" _Unk4="0x19" _Unk5="0x19" _Unk6="0x40" ID="-0x1" Properties="0x46" Type="NORMAL" HitLevel="MID" _Unk11="0x1" Juggle_="0x3" JuggleAdd="0x0" _Unk14="0x0" _Unk15="0x0" _Unk16="0x0" _Unk17="-0x1" _Unk18="-0x1" HitEffect="C_UPPER_L_2-4" _Unk20="0x0" _Unk21="0x5" _Unk22="0.5" _Unk23="0.5"/>
		<HitboxCommand Offset="0x14838L" StartTick="0x16" EndTick="0x18" X="0.850000023842" Y="0.0" Width="0.699999988079" Height="1.79999995232" _Unk4="0x19" _Unk5="0x19" _Unk6="0x40" ID="-0x1" Properties="0x46" Type="NORMAL" HitLevel="MID" _Unk11="0x1" Juggle_="0x3" JuggleAdd="0x4" _Unk14="0x1" _Unk15="0x0" _Unk16="0x0" _Unk17="-0x1" _Unk18="-0x1" HitEffect="C_UPPER_L_2-4" _Unk20="0x0" _Unk21="0x5" _Unk22="0.5" _Unk23="0.5"/>
	</ScriptSection>
	<ScriptSection Offset="0x146c0L" Type="0x8" _Unk1="0x0">
		<HurtboxCommand Offset="0x14880L" StartTick="0x0" EndTick="0x37" X="-0.34999999404" Y="0.449999928474" Width="0.699999988079" Height="0.40000000596" _Unk4="0x0" _Unk5="0x0" Flags="" _Unk7="0x0" Counter="0x0" _Unk9="0x1" _Unk10="0x0" Vul="0x3" Armour="0x0" _Unk13="0x2" _Unk14="0x0" _Unk15="0x0" _Unk16="0x0" _Unk17="0x0" _Unk18="0x0" _Unk19="-0x1" _Unk20="1.0"/>
		<HurtboxCommand Offset="0x148acL" StartTick="0x0" EndTick="0x37" X="-0.34999999404" Y="-0.300000011921" Width="0.699999988079" Height="0.75" _Unk4="0x0" _Unk5="0x0" Flags="" _Unk7="0x0" Counter="0x0" _Unk9="0x1" _Unk10="0x0" Vul="0x3" Armour="0x0" _Unk13="0x0" _Unk14="0x0" _Unk15="0x0" _Unk16="0x0" _Unk17="0x0" _Unk18="0x0" _Unk19="-0x1" _Unk20="1.0"/>
		<HurtboxCommand Offset="0x148d8L" StartTick="0x0" EndTick="0x37" X="-0.34999999404" Y="-0.850000023842" Width="0.699999988079" Height="0.550000011921" _Unk4="0x0" _Unk5="0x0" Flags="" _Unk7="0x0" Counter="0x0" _Unk9="0x1" _Unk10="0x0" Vul="0x3" Armour="0x0" _Unk13="0x1" _Unk14="0x0" _Unk15="0x0" _Unk16="0x0" _Unk17="0x0" _Unk18="0x0" _Unk19="-0x1" _Unk20="1.0"/>
		<HurtboxCommand Offset="0x14904L" StartTick="0x0" EndTick="0x37" X="-0.25" Y="-0.850000023842" Width="0.5" Height="1.35000002384" _Unk4="0x0" _Unk5="0x0" Flags="" _Unk7="0x0" Counter="0x0" _Unk9="0x1" _Unk10="0x0" Vul="0x4" Armour="0x0" _Unk13="0x0" _Unk14="0x0" _Unk15="0x0" _Unk16="0x0" _Unk17="0x0" _Unk18="0x0" _Unk19="-0x1" _Unk20="1.0"/>
		<HurtboxCommand Offset="0x14930L" StartTick="0xd" EndTick="0xf" X="0.0" Y="0.25" Width="0.75" Height="0.600000023842" _Unk4="0x0" _Unk5="0x0" Flags="" _Unk7="0x0" Counter="0x0" _Unk9="0x1" _Unk10="0x0" Vul="0x3" Armour="0x0" _Unk13="0x2" _Unk14="0x0" _Unk15="0x0" _Unk16="0x0" _Unk17="0x0" _Unk18="0x0" _Unk19="-0x1" _Unk20="1.0"/>
		<HurtboxCommand Offset="0x1495cL" StartTick="0xf" EndTick="0x1d" X="-0.15000000596" Y="0.600000023842" Width="0.5" Height="0.800000011921" _Unk4="0x0" _Unk5="0x0" Flags="" _Unk7="0x0" Counter="0x0" _Unk9="0x1" _Unk10="0x0" Vul="0x3" Armour="0x0" _Unk13="0x2" _Unk14="0x0" _Unk15="0x0" _Unk16="0x0" _Unk17="0x0" _Unk18="0x0" _Unk19="-0x1" _Unk20="1.0"/>
	</ScriptSection>
	<ScriptSection Offset="0x146ccL" Type="0x9" _Unk1="0x0">
		<PushboxCommand Offset="0x1498cL" StartTick="0x0" EndTick="0x37" X="-0.25" Y="-0.850000023842" Width="0.5" Height="1.35000002384" _Unk4="0x0" _Unk5="0x0" _Unk6="0x1" _Unk7="-0x1"/>
	</ScriptSection>
	<ScriptSection Offset="0x146d8L" Type="0xa" _Unk1="0x0">
		<AnimationCommand Offset="0x149acL" StartTick="0x0" EndTick="0x37" ID="CDY_SPA_CRIMINALUPPER" File="OBJ" Flags="0x0" Start="0x0" End="0x37"/>
		<AnimationCommand Offset="0x149b4L" StartTick="0x0" EndTick="0x19" ID="FCE_EMO_SHOUT" File="FCE" Flags="0x0" Start="0x0" End="0x0"/>
	</ScriptSection>
	<ScriptSection Offset="0x146e4L" Type="0xb" _Unk1="0x0">
		<AnimationModCommand Offset="0x149c4L" StartTick="0x0" EndTick="0x4" _Unk0="0x2" _Unk1="0x0" _Unk2="0.25"/>
		<AnimationModCommand Offset="0x149ccL" StartTick="0x32" EndTick="0x37" _Unk0="0x3" _Unk1="0x0" _Unk2="0.20000000298"/>
	</ScriptSection>
	<ScriptSection Offset="0x146f0L" Type="0xc" _Unk1="0x0">
		<SFXCommand Offset="0x149e0L" StartTick="0x3" EndTick="0x4" ID="0x5" File="COMMON" _Unk2="0x0" _Unk3="0x0"/>
		<SFXCommand Offset="0x149e8L" StartTick="0xd" EndTick="0xe" ID="VC_TAKEIT" File="CV" _Unk2="0x0" _Unk3="0x0"/>
		<SFXCommand Offset="0x149f0L" StartTick="0xe" EndTick="0xf" ID="SE_TORNADO" File="SE" _Unk2="0x0" _Unk3="0x0"/>
	</ScriptSection>
	<ScriptSection Offset="0x146fcL" Type="0xd" _Unk1="0x0">
		<GFXCommand Offset="0x14a08L" StartTick="0xa" EndTick="0xb" ID="0x1" File="0x5" _Unk2="0x2" _Unk3="0x20">
			<Param Offset="0x14a28L" _Unk0="0x34"/>
			<Param Offset="0x14a2cL" _Unk0="0x3"/>
		</GFXCommand>
		<GFXCommand Offset="0x14a10L" StartTick="0xc" EndTick="0xd" ID="0x2" File="0x5" _Unk2="0x1" _Unk3="0x20">
			<Param Offset="0x14a30L" _Unk0="0x1e"/>
		</GFXCommand>
		<GFXCommand Offset="0x14a18L" StartTick="0xc" EndTick="0xd" ID="0x1" File="0x5" _Unk2="0x3" _Unk3="0x1c">
			<Param Offset="0x14a34L" _Unk0="0x148"/>
			<Param Offset="0x14a38L" _Unk0="0x3"/>
			<Param Offset="0x14a3cL" _Unk0="0x37"/>
		</GFXCommand>
		<GFXCommand Offset="0x14a20L" StartTick="0xe" EndTick="0xf" ID="0x2" File="0x5" _Unk2="0x1" _Unk3="0x20">
			<Param Offset="0x14a40L" _Unk0="0x1f"/>
		</GFXCommand>
	</ScriptSection>
</Script>