<Script Name="TURN_W" Offset="0x4fb8L" HitboxStart="-0x1" HitboxEnd="-0x1" IASA="-0x1" End="0xa" _Unk4="0x60" XOffset="-0.0" ScriptFlags="0x0" EndsOn_="0x0" Loop_="0x0">
	<ScriptSection Offset="0x4fe4L" Type="0x8" _Unk1="0x0">
		<HurtboxCommand Offset="0x503cL" StartTick="0x0" EndTick="0xa" X="-0.34999999404" Y="1.5" Width="0.800000011921" Height="0.40000000596" _Unk4="0x0" _Unk5="0x19" Flags="" _Unk7="0x0" Counter="0x0" _Unk9="0x1" _Unk10="0x0" Vul="0x3" Armour="0x0" _Unk13="0x2" _Unk14="0x0" _Unk15="0x0" _Unk16="0x0" _Unk17="0x0" _Unk18="0x0" _Unk19="-0x1" _Unk20="1.0"/>
		<HurtboxCommand Offset="0x5068L" StartTick="0x0" EndTick="0xa" X="-0.34999999404" Y="0.550000011921" Width="0.800000011921" Height="0.949999988079" _Unk4="0x0" _Unk5="0x19" Flags="" _Unk7="0x0" Counter="0x0" _Unk9="0x1" _Unk10="0x0" Vul="0x3" Armour="0x0" _Unk13="0x0" _Unk14="0x0" _Unk15="0x0" _Unk16="0x0" _Unk17="0x0" _Unk18="0x0" _Unk19="-0x1" _Unk20="1.0"/>
		<HurtboxCommand Offset="0x5094L" StartTick="0x0" EndTick="0xa" X="-0.34999999404" Y="0.0" Width="0.800000011921" Height="0.550000011921" _Unk4="0x0" _Unk5="0x19" Flags="" _Unk7="0x0" Counter="0x0" _Unk9="0x1" _Unk10="0x0" Vul="0x3" Armour="0x0" _Unk13="0x1" _Unk14="0x0" _Unk15="0x0" _Unk16="0x0" _Unk17="0x0" _Unk18="0x0" _Unk19="-0x1" _Unk20="1.0"/>
		<HurtboxCommand Offset="0x50c0L" StartTick="0x0" EndTick="0xa" X="-0.25" Y="0.0" Width="0.600000023842" Height="1.60000002384" _Unk4="0x0" _Unk5="0x19" Flags="" _Unk7="0x0" Counter="0x0" _Unk9="0x1" _Unk10="0x0" Vul="0x4" Armour="0x0" _Unk13="0x0" _Unk14="0x0" _Unk15="0x0" _Unk16="0x0" _Unk17="0x0" _Unk18="0x0" _Unk19="-0x1" _Unk20="1.0"/>
	</ScriptSection>
	<ScriptSection Offset="0x4ff0L" Type="0x9" _Unk1="0x0">
		<PushboxCommand Offset="0x50f0L" StartTick="0x0" EndTick="0xa" X="-0.25" Y="0.0" Width="0.600000023842" Height="1.60000002384" _Unk4="0x0" _Unk5="0x19" _Unk6="0x1" _Unk7="-0x1"/>
	</ScriptSection>
	<ScriptSection Offset="0x4fd8L" Type="0x2" _Unk1="0x0">
		<StatusCommand Offset="0x501cL" StartTick="0x0" EndTick="0xa" Status="CROSSUP_ONLY??" _Unk1="0x0"/>
		<StatusCommand Offset="0x5024L" StartTick="0x5" EndTick="0xa" Status="" _Unk1="0x10"/>
	</ScriptSection>
	<ScriptSection Offset="0x5008L" Type="0xb" _Unk1="0x0">
		<AnimationModCommand Offset="0x5124L" StartTick="0x0" EndTick="0x2" _Unk0="0x2" _Unk1="0x0" _Unk2="0.5"/>
	</ScriptSection>
	<ScriptSection Offset="0x4ffcL" Type="0xa" _Unk1="0x0">
		<AnimationCommand Offset="0x5110L" StartTick="0x0" EndTick="0xa" ID="BLR_BAS_TURN_STAND" File="OBJ" Flags="0x0" Start="0x0" End="0xa"/>
		<AnimationCommand Offset="0x5118L" StartTick="0x0" EndTick="0xa" ID="FCE_DEFAULT" File="FCE" Flags="0x0" Start="0x1" End="0x7"/>
	</ScriptSection>
</Script>