<Script Name="MATCH_WIN_SUB" Offset="0x285d8L" HitboxStart="-0x1" HitboxEnd="-0x1" IASA="-0x1" End="0x12c" _Unk4="0x260" XOffset="1.99999999495e-06" ScriptFlags="0x0" EndsOn_="0x0" Loop_="0xb4">
	<ScriptSection Offset="0x285f8L" Type="0xa" _Unk1="0x0">
		<AnimationCommand Offset="0x28628L" StartTick="0x0" EndTick="0xb4" ID="BLR_DEM_WIN_01_START" File="OBJ" Flags="0x0" Start="0x0" End="0xb4"/>
		<AnimationCommand Offset="0x28630L" StartTick="0x5" EndTick="0x64" ID="FCE_BHV_BLINK" File="FCE" Flags="0x0" Start="0x0" End="0x1"/>
		<AnimationCommand Offset="0x28638L" StartTick="0xb4" EndTick="0x12c" ID="BLR_DEM_WIN_01_LOOP" File="OBJ" Flags="0x0" Start="0x0" End="0x78"/>
	</ScriptSection>
	<ScriptSection Offset="0x28604L" Type="0xb" _Unk1="0x0">
		<AnimationModCommand Offset="0x28644L" StartTick="0x0" EndTick="0x5" _Unk0="0x2" _Unk1="0x0" _Unk2="0.20000000298"/>
	</ScriptSection>
	<ScriptSection Offset="0x28610L" Type="0xc" _Unk1="0x0">
		<SFXCommand Offset="0x28650L" StartTick="0xa" EndTick="0xb" ID="0x0" File="0x3" _Unk2="0x0" _Unk3="0x0"/>
	</ScriptSection>
</Script>