<Script Name="IZUNA_ATTACK_L" Offset="0x14cc4L" HitboxStart="0x0" HitboxEnd="0xd" IASA="-0x1" End="0x28" _Unk4="0x7e" XOffset="-0.0" ScriptFlags="0x2" EndsOn_="0x0" Loop_="0x0">
	<ScriptSection Offset="0x14ce4L" Type="0x0" _Unk1="0x0">
		<FlowCommand Offset="0x14d5cL" StartTick="0x0" EndTick="0x2" Type="HIT2" _Unk1="0x0" _Unk2="0x0" Script="IZUNA_DROP_L" _Unk4="0x0" TargetTick="0x0"/>
		<FlowCommand Offset="0x14d68L" StartTick="0x0" EndTick="0x28" Type="LAND" _Unk1="0x0" _Unk2="0x0" Script="BALCERONA_LG" _Unk4="0x0" TargetTick="0x0"/>
		<FlowCommand Offset="0x14d74L" StartTick="0x27" EndTick="0x28" Type="ALWAYS" _Unk1="0x0" _Unk2="0x0" Script="IZUNA_ATTACK_L" _Unk4="0x23" TargetTick="0x0"/>
	</ScriptSection>
	<ScriptSection Offset="0x14cf0L" Type="0x1" _Unk1="0x0">
		<SpeedCommand Offset="0x14d8cL" StartTick="0x1" EndTick="0x2" Multiplier="5.0"/>
		<SpeedCommand Offset="0x14d90L" StartTick="0xb" EndTick="0xc" Multiplier="0.20000000298"/>
		<SpeedCommand Offset="0x14d94L" StartTick="0xd" EndTick="0xe" Multiplier="1.0"/>
	</ScriptSection>
	<ScriptSection Offset="0x14cfcL" Type="0x2" _Unk1="0x0">
		<StatusCommand Offset="0x14d9cL" StartTick="0x0" EndTick="0x28" Status="AIRBOURNE 0x100" _Unk1="0x0"/>
	</ScriptSection>
	<ScriptSection Offset="0x14d08L" Type="0x7" _Unk1="0x0">
		<HitboxCommand Offset="0x14dbcL" StartTick="0x0" EndTick="0xd" X="-1.70000004768" Y="1.35000002384" Width="4.0" Height="0.40000000596" _Unk4="0x19" _Unk5="0x19" _Unk6="0x0" ID="-0x1" Properties="0x0" Type="PROXIMITY" HitLevel="MID" _Unk11="0x4" Juggle_="0x0" JuggleAdd="0x0" _Unk14="0x0" _Unk15="0x0" _Unk16="0x0" _Unk17="-0x1" _Unk18="-0x1" HitEffect="NONE" _Unk20="0x0" _Unk21="0x0" _Unk22="0.5" _Unk23="0.5"/>
		<HitboxCommand Offset="0x14decL" StartTick="0x0" EndTick="0x2" X="-0.5" Y="0.899999976158" Width="1.20000004768" Height="0.300000011921" _Unk4="0x19" _Unk5="0x19" _Unk6="0x440" ID="0x0" Properties="0x5a" Type="NORMAL" HitLevel="MID" _Unk11="0x2" Juggle_="0x5" JuggleAdd="0x0" _Unk14="0x0" _Unk15="0x0" _Unk16="0x0" _Unk17="-0x1" _Unk18="-0x1" HitEffect="THROW_GRASP" _Unk20="0x0" _Unk21="0x9" _Unk22="0.5" _Unk23="0.5"/>
		<HitboxCommand Offset="0x14e1cL" StartTick="0x0" EndTick="0x2" X="-0.5" Y="0.899999976158" Width="1.20000004768" Height="0.300000011921" _Unk4="0x19" _Unk5="0x19" _Unk6="0x840" ID="0x0" Properties="0x5a" Type="NORMAL" HitLevel="MID" _Unk11="0x2" Juggle_="0x5" JuggleAdd="0x0" _Unk14="0x0" _Unk15="0x0" _Unk16="0x0" _Unk17="-0x1" _Unk18="-0x1" HitEffect="THROW_GRASP" _Unk20="0x0" _Unk21="0x9" _Unk22="0.5" _Unk23="0.5"/>
		<HitboxCommand Offset="0x14e4cL" StartTick="0x0" EndTick="0x2" X="-0.5" Y="0.579999983311" Width="1.20000004768" Height="0.300000011921" _Unk4="0x19" _Unk5="0x19" _Unk6="0x841" ID="0x0" Properties="0x5a" Type="NORMAL" HitLevel="MID" _Unk11="0x2" Juggle_="0x5" JuggleAdd="0x0" _Unk14="0x0" _Unk15="0x0" _Unk16="0x0" _Unk17="-0x1" _Unk18="-0x1" HitEffect="THROW_GRASP" _Unk20="0x0" _Unk21="0x9" _Unk22="0.5" _Unk23="0.5"/>
		<HitboxCommand Offset="0x14e7cL" StartTick="0xb" EndTick="0xd" X="-0.649999976158" Y="0.649999976158" Width="1.39999997616" Height="0.300000011921" _Unk4="0x19" _Unk5="0x19" _Unk6="0x400" ID="0x0" Properties="0x46" Type="NORMAL" HitLevel="OVERHEAD" _Unk11="0x0" Juggle_="0x3" JuggleAdd="0x3" _Unk14="0x1" _Unk15="0x0" _Unk16="0x0" _Unk17="-0x1" _Unk18="-0x1" HitEffect="BALCERONA_L" _Unk20="0x3" _Unk21="0x9" _Unk22="0.5" _Unk23="0.5"/>
		<HitboxCommand Offset="0x14eacL" StartTick="0xb" EndTick="0xd" X="-0.850000023842" Y="0.649999976158" Width="1.79999995232" Height="0.300000011921" _Unk4="0x19" _Unk5="0x19" _Unk6="0x800" ID="0x0" Properties="0x46" Type="NORMAL" HitLevel="OVERHEAD" _Unk11="0x0" Juggle_="0x3" JuggleAdd="0x3" _Unk14="0x1" _Unk15="0x0" _Unk16="0x0" _Unk17="-0x1" _Unk18="-0x1" HitEffect="BALCERONA_L_CLAW" _Unk20="0x3" _Unk21="0x9" _Unk22="0.5" _Unk23="0.5"/>
	</ScriptSection>
	<ScriptSection Offset="0x14d14L" Type="0x8" _Unk1="0x0">
		<HurtboxCommand Offset="0x14ee8L" StartTick="0x0" EndTick="0x28" X="-0.34999999404" Y="0.800000011921" Width="0.800000011921" Height="1.20000004768" _Unk4="0x19" _Unk5="0x19" Flags="" _Unk7="0x0" Counter="0x0" _Unk9="0x1" _Unk10="0x0" Vul="0x3" Armour="0x0" _Unk13="0x4" _Unk14="0x0" _Unk15="0x0" _Unk16="0x0" _Unk17="0x0" _Unk18="0x0" _Unk19="-0x1" _Unk20="1.0"/>
		<HurtboxCommand Offset="0x14f14L" StartTick="0x0" EndTick="0x28" X="-0.25" Y="0.899999976158" Width="0.600000023842" Height="1.0" _Unk4="0x19" _Unk5="0x19" Flags="" _Unk7="0x0" Counter="0x0" _Unk9="0x1" _Unk10="0x0" Vul="0x4" Armour="0x0" _Unk13="0x4" _Unk14="0x0" _Unk15="0x0" _Unk16="0x0" _Unk17="0x0" _Unk18="0x0" _Unk19="-0x1" _Unk20="1.0"/>
		<HurtboxCommand Offset="0x14f40L" StartTick="0x6" EndTick="0x17" X="-1.0" Y="1.10000002384" Width="2.09999990463" Height="0.75" _Unk4="0x19" _Unk5="0x19" Flags="" _Unk7="0x0" Counter="0x0" _Unk9="0x1" _Unk10="0x0" Vul="0x3" Armour="0x0" _Unk13="0x4" _Unk14="0x0" _Unk15="0x0" _Unk16="0x0" _Unk17="0x0" _Unk18="0x0" _Unk19="-0x1" _Unk20="1.0"/>
	</ScriptSection>
	<ScriptSection Offset="0x14d20L" Type="0x9" _Unk1="0x0">
		<PushboxCommand Offset="0x14f70L" StartTick="0x0" EndTick="0x28" X="-0.25" Y="0.899999976158" Width="0.600000023842" Height="1.0" _Unk4="0x19" _Unk5="0x19" _Unk6="0x1" _Unk7="-0x1"/>
	</ScriptSection>
	<ScriptSection Offset="0x14d2cL" Type="0xa" _Unk1="0x0">
		<AnimationCommand Offset="0x14f98L" StartTick="0x0" EndTick="0x28" ID="BLR_SPA_BARCELONA_ATTACK" File="OBJ" Flags="0x3" Start="0x0" End="0x28"/>
		<AnimationCommand Offset="0x14fa0L" StartTick="0x0" EndTick="0x2" ID="FCE_EMO_ATACK" File="FCE" Flags="0x0" Start="0x0" End="0x1"/>
		<AnimationCommand Offset="0x14fa8L" StartTick="0x2" EndTick="0xc" ID="FCE_SPK_I_ACCENT" File="FCE" Flags="0x0" Start="0x0" End="0x1"/>
		<AnimationCommand Offset="0x14fb0L" StartTick="0xc" EndTick="0x28" ID="FCE_SPK_A_ACCENT" File="FCE" Flags="0x0" Start="0x0" End="0x1"/>
	</ScriptSection>
	<ScriptSection Offset="0x14d38L" Type="0xc" _Unk1="0x0">
		<SFXCommand Offset="0x14fc0L" StartTick="0x2" EndTick="0x3" ID="VC_SHAO" File="CV" _Unk2="0x0" _Unk3="0x0"/>
		<SFXCommand Offset="0x14fc8L" StartTick="0x2" EndTick="0x3" ID="0x2" File="COMMON" _Unk2="0x0" _Unk3="0x0"/>
	</ScriptSection>
	<ScriptSection Offset="0x14d44L" Type="0xd" _Unk1="0x0">
		<GFXCommand Offset="0x14fd8L" StartTick="0x6" EndTick="0x7" ID="0x2" File="0x5" _Unk2="0x1" _Unk3="0x10">
			<Param Offset="0x14fe8L" _Unk0="0x0"/>
		</GFXCommand>
		<GFXCommand Offset="0x14fe0L" StartTick="0x6" EndTick="0x7" ID="0x2" File="0x5" _Unk2="0x1" _Unk3="0xc">
			<Param Offset="0x14fecL" _Unk0="0x1"/>
		</GFXCommand>
	</ScriptSection>
</Script>