<Script Name="2HK" Offset="0xcb44L" HitboxStart="0x16" HitboxEnd="0x23" IASA="0x33" End="0x38" _Unk4="0x60" XOffset="-0.0" ScriptFlags="0x1" EndsOn_="0x1" Loop_="0x0">
	<ScriptSection Offset="0xcb64L" Type="0x1" _Unk1="0x0">
		<SpeedCommand Offset="0xcbf0L" StartTick="0x0" EndTick="0x1" Multiplier="3.0"/>
		<SpeedCommand Offset="0xcbf4L" StartTick="0x15" EndTick="0x16" Multiplier="1.0"/>
	</ScriptSection>
	<ScriptSection Offset="0xcb70L" Type="0x2" _Unk1="0x0">
		<StatusCommand Offset="0xcc00L" StartTick="0x0" EndTick="0x23" Status="CROUCHING COUNTERHIT 0x80" _Unk1="0x0"/>
		<StatusCommand Offset="0xcc08L" StartTick="0x23" EndTick="0x38" Status="CROUCHING 0x80" _Unk1="0x0"/>
	</ScriptSection>
	<ScriptSection Offset="0xcb7cL" Type="0x3" _Unk1="0x0">
		<PhysicsCommand Offset="0xcc18L" StartTick="0x16" EndTick="0x17" Force="-0.0399999991059" Flags="X" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0"/>
		<PhysicsCommand Offset="0xcc24L" StartTick="0x2c" EndTick="0x2d" Force="0.0" Flags="X" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0"/>
	</ScriptSection>
	<ScriptSection Offset="0xcb88L" Type="0x4" _Unk1="0x0">
		<CancelCommand Offset="0xcc38L" StartTick="0x16" EndTick="0x23" CancelList="H" Type="BUFFER"/>
		<CancelCommand Offset="0xcc3cL" StartTick="0x16" EndTick="0x23" CancelList="H" Type="ON_HIT"/>
	</ScriptSection>
	<ScriptSection Offset="0xcb94L" Type="0x7" _Unk1="0x0">
		<HitboxCommand Offset="0xcc48L" StartTick="0x0" EndTick="0x23" X="0.0" Y="0.300000011921" Width="2.0" Height="0.40000000596" _Unk4="0x19" _Unk5="0x19" _Unk6="0x0" ID="-0x1" Properties="0x0" Type="PROXIMITY" HitLevel="MID" _Unk11="0x4" Juggle_="0x0" JuggleAdd="0x0" _Unk14="0x0" _Unk15="0x0" _Unk16="0x0" _Unk17="-0x1" _Unk18="-0x1" HitEffect="NONE" _Unk20="0x0" _Unk21="0x0" _Unk22="0.5" _Unk23="0.5"/>
		<HitboxCommand Offset="0xcc78L" StartTick="0x16" EndTick="0x23" X="0.10000000149" Y="0.0" Width="0.899999976158" Height="0.40000000596" _Unk4="0x19" _Unk5="0x19" _Unk6="0x40" ID="-0x1" Properties="0x32" Type="NORMAL" HitLevel="LOW" _Unk11="0x0" Juggle_="0x3" JuggleAdd="0x1" _Unk14="0x1" _Unk15="0x0" _Unk16="0x0" _Unk17="-0x1" _Unk18="-0x1" HitEffect="2HK1" _Unk20="0x12" _Unk21="0x1" _Unk22="0.5" _Unk23="0.5"/>
	</ScriptSection>
	<ScriptSection Offset="0xcba0L" Type="0x8" _Unk1="0x0">
		<HurtboxCommand Offset="0xccb8L" StartTick="0x0" EndTick="0x38" X="-0.449999988079" Y="1.0" Width="1.0" Height="0.40000000596" _Unk4="0x0" _Unk5="0x19" Flags="" _Unk7="0x0" Counter="0x0" _Unk9="0x1" _Unk10="0x0" Vul="0x3" Armour="0x0" _Unk13="0x3" _Unk14="0x0" _Unk15="0x0" _Unk16="0x0" _Unk17="0x0" _Unk18="0x0" _Unk19="-0x1" _Unk20="1.0"/>
		<HurtboxCommand Offset="0xcce4L" StartTick="0x0" EndTick="0x38" X="-0.449999988079" Y="0.0" Width="1.0" Height="1.0" _Unk4="0x0" _Unk5="0x19" Flags="" _Unk7="0x0" Counter="0x0" _Unk9="0x1" _Unk10="0x0" Vul="0x3" Armour="0x0" _Unk13="0x3" _Unk14="0x0" _Unk15="0x0" _Unk16="0x0" _Unk17="0x0" _Unk18="0x0" _Unk19="-0x1" _Unk20="1.0"/>
		<HurtboxCommand Offset="0xcd10L" StartTick="0x0" EndTick="0x38" X="-0.34999999404" Y="0.0" Width="0.699999988079" Height="1.10000002384" _Unk4="0x0" _Unk5="0x19" Flags="" _Unk7="0x0" Counter="0x0" _Unk9="0x1" _Unk10="0x0" Vul="0x4" Armour="0x0" _Unk13="0x3" _Unk14="0x0" _Unk15="0x0" _Unk16="0x0" _Unk17="0x0" _Unk18="0x0" _Unk19="-0x1" _Unk20="1.0"/>
		<HurtboxCommand Offset="0xcd3cL" StartTick="0x16" EndTick="0x24" X="0.15000000596" Y="-0.15000000596" Width="0.75" Height="0.649999976158" _Unk4="0x0" _Unk5="0x19" Flags="" _Unk7="0x0" Counter="0x0" _Unk9="0x1" _Unk10="0x0" Vul="0x3" Armour="0x0" _Unk13="0x2" _Unk14="0x0" _Unk15="0x0" _Unk16="0x0" _Unk17="0x0" _Unk18="0x0" _Unk19="-0x1" _Unk20="1.0"/>
	</ScriptSection>
	<ScriptSection Offset="0xcbacL" Type="0x9" _Unk1="0x0">
		<PushboxCommand Offset="0xcd6cL" StartTick="0x0" EndTick="0x38" X="-0.34999999404" Y="0.0" Width="0.699999988079" Height="1.10000002384" _Unk4="0x0" _Unk5="0x19" _Unk6="0x1" _Unk7="-0x1"/>
	</ScriptSection>
	<ScriptSection Offset="0xcbb8L" Type="0xa" _Unk1="0x0">
		<AnimationCommand Offset="0xcd8cL" StartTick="0x0" EndTick="0x38" ID="BLR_ATK_2HK" File="OBJ" Flags="0x0" Start="0x0" End="0x38"/>
		<AnimationCommand Offset="0xcd94L" StartTick="0x0" EndTick="0x23" ID="FCE_EMO_ATACK_ACCENT" File="FCE" Flags="0x0" Start="0x0" End="0x1"/>
	</ScriptSection>
	<ScriptSection Offset="0xcbc4L" Type="0xb" _Unk1="0x0">
		<AnimationModCommand Offset="0xcda4L" StartTick="0x0" EndTick="0x6" _Unk0="0x2" _Unk1="0x0" _Unk2="0.166666999459"/>
		<AnimationModCommand Offset="0xcdacL" StartTick="0x31" EndTick="0x38" _Unk0="0x3" _Unk1="0x0" _Unk2="0.142857000232"/>
	</ScriptSection>
	<ScriptSection Offset="0xcbd0L" Type="0xc" _Unk1="0x0">
		<SFXCommand Offset="0xcdbcL" StartTick="0x13" EndTick="0x14" ID="ATK2" File="CV" _Unk2="0x0" _Unk3="0x0"/>
		<SFXCommand Offset="0xcdc4L" StartTick="0x14" EndTick="0x15" ID="0x46" File="COMMON" _Unk2="0x0" _Unk3="0x0"/>
	</ScriptSection>
	<ScriptSection Offset="0xcbdcL" Type="0xd" _Unk1="0x0">
		<GFXCommand Offset="0xcdd4L" StartTick="0xf" EndTick="0x10" ID="0x1" File="0x5" _Unk2="0x3" _Unk3="0x10">
			<Param Offset="0xcde4L" _Unk0="0xf0"/>
			<Param Offset="0xcde8L" _Unk0="0x1"/>
			<Param Offset="0xcdecL" _Unk0="0x12"/>
		</GFXCommand>
		<GFXCommand Offset="0xcddcL" StartTick="0x22" EndTick="0x23" ID="0x4" File="0x5" _Unk2="0x0" _Unk3="0x0"/>
	</ScriptSection>
</Script>